Class Bar
A horizontal progress bar, ported from
Inheritance
System.Object
Bar
Implements
INotifyValueChanged<System.Single>
Namespace: FasterGames.UI.Components
Assembly: cs.temp.dll.dll
Syntax
public class Bar : BindableElement, INotifyValueChanged<float>
Constructors
Bar()
Declaration
public Bar()
Fields
backgroundUssClassName
USS Class Name used to style the background of the Bar.
Declaration
public static readonly string backgroundUssClassName
Field Value
Type | Description |
---|---|
System.String |
containerUssClassName
USS Class Name used to style the container of the Bar.
Declaration
public static readonly string containerUssClassName
Field Value
Type | Description |
---|---|
System.String |
progressUssClassName
USS Class Name used to style the progress bar of the Bar.
Declaration
public static readonly string progressUssClassName
Field Value
Type | Description |
---|---|
System.String |
ussClassName
USS Class Name used to style the Bar.
Declaration
public static readonly string ussClassName
Field Value
Type | Description |
---|---|
System.String |
Properties
highValue
Declaration
public float highValue { get; set; }
Property Value
Type | Description |
---|---|
System.Single |
lowValue
Declaration
public float lowValue { get; set; }
Property Value
Type | Description |
---|---|
System.Single |
value
Sets the progress value. If the value has changed, dispatches an
Declaration
public virtual float value { get; set; }
Property Value
Type | Description |
---|---|
System.Single |
Methods
SetValueWithoutNotify(Single)
Sets the progress value.
Declaration
public void SetValueWithoutNotify(float newValue)
Parameters
Type | Name | Description |
---|---|---|
System.Single | newValue |
Implements
INotifyValueChanged<>